3 v 3 new teams
Day 19 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/23/2019 - Last Updated: 09/05/2019 - 3 on 3 airsealand war
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
scottG
Unaffected by snow, but rain affects him the same as snow would for others.
21:21:42
1800
  • 0
  • 0
  • 0
Player team
Blizzard [ 32400 / 32400 ] Winter Fury [ 42000 / 75600 ]
djtangnv
Units repair +1 additional HP (note: liable for costs).
24:11:54
17100
  • 0
  • 0
  • 0
Player team
Lucky Lass [ 32400 / 32400 ] Covering Fire [ 59550 / 64800 ]
lich088
Units gain +30% attack, but lose -20% defense.
00:00:00
17400
  • 0
  • 0
  • 0
Player team
Knuckleduster [ 32400 / 32400 ] Haymaker [ 56350 / 64800 ]
LightbyNight
Unaffected by snow, but rain affects him the same as snow would for others.
21:08:14
10000
  • 0
  • 0
  • 0
Player team
Blizzard [ 37800 / 37800 ] Winter Fury [ 62850 / 88200 ]
MalkierKing
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
23:06:13
15600
  • 0
  • 0
  • 0
Player team
Tsunami [ 23600 / 43200 ] Typhoon [ 23600 / 75600 ]
Nizidramaniiyt
Unaffected by snow, but rain affects him the same as snow would for others.
24:06:33
5800
  • 0
  • 0
  • 0
Player team
POWER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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