War of the worlds
Day 57 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/23/2019 - Last Updated: 11/18/2019 - Fair World Map
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Mr.TStark
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
30:05:35
50600
  • 0
    Units in vision only
  • 0
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    0/?
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Snipe Attack [ 3100 / 48600 ] Super Snipe [ 3100 / 97200 ]
groundfire
Units gain +10% attack and +10% defense.
38:18:55
66500
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    Units in vision only
  • 0
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    0/?
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None [ 133000 / 180000 ] Ex Machina [ 133000 / 180000 ]
pyroclasm55
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
00:00:00
56400
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    Units in vision only
  • 0
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    0/?
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Tsunami [ 86400 / 86400 ] Typhoon [ 151200 / 151200 ]
Judgedredss
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
40:13:49
263893
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    Units in vision only
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SUPER
Justcruzynin
Units cost is reduced to 90% (10% cheaper).
23:00:33
420
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    Units in vision only
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SUPER
blarson1979
Units cost +20% more to build, but gain +30% attack and defense.
42:00:27
26920
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    Units in vision only
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Morale Boost [ 58280 / 64800 ] Samurai Spirit [ 58280 / 113400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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