3v3 Islands Game 6
Day 57 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/17/2019 - Last Updated: 11/02/2019 - 3v3-Island vs. Island
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
djtangnv
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
44:12:00
149000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tower Shield [ 37800 / 37800 ] Tower of Power [ 75600 / 75600 ]
LightbyNight
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
00:00:00
134050
  • 0
    Units in vision only
  • 0
  • 0
Player team
POWER
lich088
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
59:03:14
6600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Double Time [ 48600 / 48600 ] Victory March [ 129600 / 129600 ]
Nizidramaniiyt
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
54:17:05
57000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
scottG
No day-to-day abilities.
52:20:35
29200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Hyper Repair [ 75600 / 75600 ] Hyper Upgrade [ 109950 / 151200 ]
MalkierKing
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
57:14:08
122800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tower Shield [ 70200 / 70200 ] Tower of Power [ 140400 / 140400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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