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Day 25 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/29/2019 - Last Updated: 06/04/2020 - Kharaz Mountains
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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kideco2019
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
05:00:00
3000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
samii
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
12:03:41
8000
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    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Gemini Orion
No day-to-day abilities.
13:16:04
64600
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    Units in vision only
  • 0
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SUPER
atravelyan
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
13:23:43
12800
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    Units in vision only
  • 0
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    0/?
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Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
ChrisRedfield
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
12:09:01
83800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Enhanced Vision [ 7900 / 37800 ] Counter Break [ 7900 / 63000 ]
hystro
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
27:00:13
24300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Enhanced Vision [ 15200 / 32400 ] Counter Break [ 15200 / 54000 ]
goldenblade
No day-to-day abilities.
08:02:29
10000
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    Units in vision only
  • 0
  • 0
    0/?
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Hyper Repair [ 1600 / 27000 ] Hyper Upgrade [ 1600 / 54000 ]
janjan303
No day-to-day abilities.
14:14:54
29000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Hyper Repair [ 10550 / 27000 ] Hyper Upgrade [ 10550 / 54000 ]
Jan007
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
04:01:24
4000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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    0/?
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
GreenFlash
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
02:08:45
4000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
_Corsair_
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
21:09:56
4600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
Scut
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
00:00:00
47000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Enhanced Vision [ 32400 / 32400 ] Counter Break [ 54000 / 54000 ]
MasterBen135
No day-to-day abilities.
35:03:43
900
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
    0/?
Hyper Repair [ 37800 / 37800 ] Hyper Upgrade [ 75600 / 75600 ]
Mario Verde
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
05:00:00
3000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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