xxoo
Day 3 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/05/2019 - Last Updated: 11/20/2019 - 5v5 Deathmatch!!!
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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zhuandy
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
08:05:35
4000
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Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
Red-Halo
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
08:22:41
1800
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Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
shen150
Units gain +10% attack.
09:02:55
0
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Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
hystro
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
00:00:00
5900
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Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
imdumb
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
08:00:00
3000
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Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
Hellblade1010
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
08:20:55
4000
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Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
thtang57
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
07:02:32
2000
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Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
FrodosBeutel
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
08:17:37
4000
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Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
washer Boy
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
08:00:00
3000
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  • 0
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Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
KtsuneCaN
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
08:00:00
3000
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  • 0
  • 0
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Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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