Day 29 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/22/2019 - Last Updated: 12/20/2019 - ~Robocop~ "Open G" Island FFA
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
mk4003
No day-to-day abilities.
19:13:07
22800
  • 0
  • 0
  • 0
Hyper Repair [ 5150 / 27000 ] Hyper Upgrade [ 5150 / 54000 ]
Fruitigal
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
29:21:39
15900
  • 0
  • 0
  • 0
Max Force [ 32400 / 32400 ] Max Blast [ 64800 / 64800 ]
Uzisteve
Unaffected by snow, but rain affects him the same as snow would for others.
55:15:29
23100
  • 0
  • 0
  • 0
Blizzard [ 43200 / 43200 ] Winter Fury [ 62650 / 100800 ]
shen150
No day-to-day abilities.
20:14:53
17000
  • 0
  • 0
  • 0
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 28900 / 54000 ]
BasuraBen
Units (even air units) gain +10% attack power on roads.
30:20:55
22000
  • 0
  • 0
  • 0
Forced March [ 32400 / 32400 ] Trail of Woe [ 54000 / 54000 ]
anomymertyp
No day-to-day abilities.
04:00:00
3000
  • 0
  • 0
  • 0
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
vashtoine
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
47:09:18
13300
  • 0
  • 0
  • 0
Urban Blight [ 0 / 32400 ] High Society [ 0 / 64800 ]
atravelyan
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
00:00:00
30100
  • 0
  • 0
  • 0
Lightning Drive [ 43200 / 43200 ] Lightning Strike [ 82900 / 129600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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