Class Conflict
Day 31 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/01/2019 - Last Updated: 08/22/2020 - 1 vs. 2 vs. 4 vs. 7
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Toastmaker
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
04:21:25
9640
  • 0
    Units in vision only
  • 0
  • 0
Player team
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
Gold Rush [ 21600 / 21600 ] Power of Money [ 52775 / 64800 ]
shen150
Units cost +20% more to build, but gain +30% attack and defense. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
12:01:31
11600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 8565 / 36000 ] Samurai Spirit [ 8565 / 63000 ]
Gold Rush [ 8490 / 18000 ] Power of Money [ 8490 / 54000 ]
DragonizedHope
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
09:02:20
24000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lightning Drive [ 25450 / 27000 ] Lightning Strike [ 25450 / 81000 ]
Snipe Attack [ 12725 / 27000 ] Super Snipe [ 12725 / 54000 ]
CheezyBen
No day-to-day abilities. Units cost +20% more to build, but gain +30% attack and defense.
04:14:59
33960
  • 0
    Units in vision only
  • 0
  • 0
Player team
Hyper Repair [ 37800 / 37800 ] Hyper Upgrade [ 75600 / 75600 ]
Morale Boost [ 50400 / 50400 ] Samurai Spirit [ 88200 / 88200 ]
hystro
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
17:02:45
3600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Copter Command [ 21600 / 21600 ] Airborne Assault [ 22600 / 64800 ]
Double Time [ 32400 / 32400 ] Victory March [ 86400 / 86400 ]
Red-Halo
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
12:43:47
369971
  • 0
    Units in vision only
  • 0
  • 0
Player team
SUPER
Gold Rush [ 46800 / 46800 ] Power of Money [ 106320 / 140400 ]
vashtoine
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
11:16:54
48520
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 10200 / 21600 ] Power of Money [ 10200 / 64800 ]
Copter Command [ 14100 / 18000 ] Airborne Assault [ 14100 / 54000 ]
Uzisteve
Units cost +20% more to build, but gain +30% attack and defense. Units cost is reduced to 90% (10% cheaper).
12:03:28
31400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 19415 / 36000 ] Samurai Spirit [ 19415 / 63000 ]
Barter [ 27000 / 27000 ] Merchant Union [ 31090 / 45000 ]
Meta Rexy
Units cost +20% more to build, but gain +30% attack and defense. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
01:00:09
70700
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 16895 / 43200 ] Samurai Spirit [ 16895 / 75600 ]
Gold Rush [ 16255 / 25200 ] Power of Money [ 16255 / 75600 ]
atravelyan
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
18:11:15
27400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 21600 / 21600 ] Power of Money [ 64800 / 64800 ]
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 54000 ]
Starduster
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
16:09:05
42970
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 43200 / 43200 ] Power of Money [ 81340 / 129600 ]
Lightning Drive [ 400 / 64800 ] Lightning Strike [ 400 / 194400 ]
Luna Leka
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
1068908
  • 0
    Units in vision only
  • 0
  • 0
Player team
POWER
Morale Boost [ 42430 / 50400 ] Samurai Spirit [ 42430 / 88200 ]
mechshaq
No day-to-day abilities. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
01:11:45
16000
  • 0
    Units in vision only
  • 0
  • 0
Player team
SUPER
Copter Command [ 36000 / 36000 ] Airborne Assault [ 43300 / 108000 ]
Schreck
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Units cost is reduced to 90% (10% cheaper).
28:23:44
120420
  • 0
    Units in vision only
  • 0
  • 0
Player team
SUPER
Barter [ 43200 / 43200 ] Merchant Union [ 72000 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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