2v2 Tag
Day 13 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/30/2019 - Last Updated: 11/08/2019 - Final Gambit
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Eagle852 Eagle852
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units gain +10% attack and +10% defense.
00:00:00
56600
Double Time [ 22000 / 27000 ] Victory March [ 22000 / 72000 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
None [ 11000 / 90000 ] Ex Machina [ 11000 / 90000 ]
SCOP Button A 2-range missile deals 3 HP damage and prevents all affected units from acting next turn. The missile targets the opponents' greatest accumulation of unit value.
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Player team
vashtoine vashtoine
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
28:12:35
25100
Meteor Strike [ 54000 / 54000 ] Meteor Strike II [ 78600 / 90000 ]
COP Button A 2-range missile deals 4 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
SCOP Button A 2-range missile deals 8 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 39300 / 81000 ]
COP Button Air units attack and defense are increased to +20%.
SCOP Button Air units attack and defense are increased to +20%. All non-footsoldier units may move and fire again, even if built this turn (use this power after moving!).
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Player team
Uzisteve Uzisteve
Units gain +10% attack and +10% defense. No day-to-day abilities.
25:15:57
20600
None [ 65400 / 90000 ] Ex Machina [ 65400 / 90000 ]
SCOP Button A 2-range missile deals 3 HP damage and prevents all affected units from acting next turn. The missile targets the opponents' greatest accumulation of unit value.
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 32700 / 54000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Player team
Eragon789 Eragon789
No day-to-day abilities. Luck on attacks is -14% to +29%.
25:00:12
20000
Sideslip [ 18000 / 18000 ] Sidewinder [ 37250 / 45000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
Overclock [ 18625 / 27000 ] System Crash [ 18625 / 63000 ]
COP Button Luck range is changed to -24% to +54%.
SCOP Button Luck range is changed to -44% to +94%.
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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