Quality over Quantity
Day 24 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/05/2019 - Last Updated: 11/30/2019 - Quality above quantity(2vs2)
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
vashtoine
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
00:00:00
16900
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 39600 / 39600 ] Power of Money [ 65630 / 118800 ]
Red-Halo
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
40:02:41
161335
  • 0
    Units in vision only
  • 0
  • 0
Player team
POWER
Corporal Hawk
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
40:07:20
3600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Copter Command [ 15850 / 39600 ] Airborne Assault [ 15850 / 118800 ]
shen150
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
36:17:04
11800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Snipe Attack [ 43200 / 43200 ] Super Snipe [ 44580 / 86400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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