Naval Immigration
Day 16 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/20/2019 - Last Updated: 03/25/2020 - 8P - Immigration (Islands)
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Everzwijn
No day-to-day abilities.
27:11:04
42000
  • 0
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    0/?
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Hyper Repair [ 12950 / 27000 ] Hyper Upgrade [ 12950 / 54000 ]
RENJIE
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
26:17:30
13000
  • 0
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  • 0
    0/?
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Meteor Strike [ 25400 / 54000 ] Meteor Strike II [ 25400 / 90000 ]
Luna Leka
Units gain +10% attack and +10% defense.
37:08:46
20300
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None [ 80850 / 90000 ] Ex Machina [ 80850 / 90000 ]
mechshaq
Luck on attacks is +0 to +19%.
00:00:00
103100
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Lucky Star [ 14150 / 27000 ] Lady Luck [ 14150 / 54000 ]
vashtoine
Units gain +10% attack and +10% defense.
34:07:34
39000
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SUPER
Dangerdoodledang
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
24:21:34
21000
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Tower Shield [ 20000 / 27000 ] Tower of Power [ 20000 / 54000 ]
DragonizedHope
Luck on attacks is +0 to +19%.
23:17:55
58300
  • 0
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Lucky Star [ 22800 / 27000 ] Lady Luck [ 22800 / 54000 ]
GreyyFoxx
Units gain +10% attack and +10% defense.
31:09:52
76500
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  • 0
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    0/?
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None [ 22000 / 90000 ] Ex Machina [ 22000 / 90000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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