Day 33 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/07/2020 - Last Updated: 03/28/2020 - The most poorly designed map on this website (probably
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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pizza64210
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
08:20:10
2000
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Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
Elvis Castracani
No day-to-day abilities.
08:23:45
2000
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Sideslip [ 750 / 18000 ] Sidewinder [ 750 / 45000 ]
Memeiro Respect
No day-to-day abilities.
08:00:00
1000
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Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
GabrielTheDoggo9078
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
08:00:00
1000
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Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
KnotserpAW
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
32040
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Morale Boost [ 790 / 36000 ] Samurai Spirit [ 790 / 63000 ]
clord666
Units repair +1 additional HP (note: liable for costs).
36:03:42
38900
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Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
Jackie Milton
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
15:07:35
60200
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Terrain Tactics [ 560 / 36000 ] Prime Tactics [ 560 / 63000 ]
Alistel
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
07:22:18
1000
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Double Time [ 1120 / 27000 ] Victory March [ 1120 / 72000 ]
Nizidramaniiyt
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
15:20:19
12400
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Double Time [ 1340 / 27000 ] Victory March [ 1340 / 72000 ]
ALawnMower
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
09:13:50
7600
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Double Time [ 1050 / 27000 ] Victory March [ 1050 / 72000 ]
Wen
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
10:19:26
4000
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Copter Command [ 600 / 18000 ] Airborne Assault [ 600 / 54000 ]
LoliHunter
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:12:59
2000
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Double Time [ 400 / 27000 ] Victory March [ 400 / 72000 ]
ChrisRedfield
Units cost +20% more to build, but gain +30% attack and defense.
09:23:06
5000
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Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
JellyMyst
Units cost +20% more to build, but gain +30% attack and defense.
07:17:41
2760
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Morale Boost [ 950 / 36000 ] Samurai Spirit [ 950 / 63000 ]
imdumb
Units cost +20% more to build, but gain +30% attack and defense.
07:19:59
3000
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Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
DragonizedHope
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
02:08:55
2400
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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