Day 38 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/10/2020 - Last Updated: 03/19/2020 - this map is terrible and unbalanced but y'know
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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J_F_Tuxxy
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
15:12:32
22800
  • 0
  • 0
  • 0
Tower Shield [ 27000 / 27000 ] Tower of Power [ 54000 / 54000 ]
DeluxeAneyba
Units gain +10% attack.
04:22:27
11100
  • 0
  • 0
  • 0
Black Wave [ 4900 / 45000 ] Black Storm [ 4900 / 81000 ]
Luna Leka
Units (even air units) gain +10% attack power on plains.
00:00:00
32000
  • 0
  • 0
  • 0
Beat Down [ 0 / 32400 ] Block Rock [ 0 / 64800 ]
Xpop
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
11:20:47
31000
  • 0
  • 0
  • 0
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
queen12
No day-to-day abilities.
29:17:47
9100
  • 0
  • 0
  • 0
Hyper Repair [ 32400 / 32400 ] Hyper Upgrade [ 64800 / 64800 ]
seiina
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
08:05:15
12000
  • 0
  • 0
  • 0
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
newusername532
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
26:17:42
51500
  • 0
  • 0
  • 0
Lightning Drive [ 18000 / 43200 ] Lightning Strike [ 18000 / 129600 ]
davincent456
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
03:07:39
6000
  • 0
  • 0
  • 0
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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