Day 41 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/27/2020 - Last Updated: 04/28/2020 - Octroid
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Invasor93
Units repair +1 additional HP (note: liable for costs).
07:18:45
6000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
ThisSorcerer
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
00:00:00
689100
  • 0
    Units in vision only
  • 0
  • 0
Player team
Snipe Attack [ 43200 / 43200 ] Super Snipe [ 65850 / 86400 ]
SturmFollower94
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
06:04:47
6000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
Vaca Jackson
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
21:10:17
17600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Double Time [ 23350 / 32400 ] Victory March [ 23350 / 86400 ]
XDRoomlonger
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
06:09:06
6000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Lord Percy
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
31:11:08
1012200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Double Time [ 37800 / 37800 ] Victory March [ 100800 / 100800 ]
DarkNC95
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
06:20:47
26000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
DForce92
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
07:03:56
4800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
syobotti
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
35:06:52
5300
  • 0
    Units in vision only
  • 0
  • 0
Player team
Snipe Attack [ 48600 / 48600 ] Super Snipe [ 97200 / 97200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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