Over Fantasia
Day 12 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 03/01/2020 - Last Updated: 05/08/2020 - Fantasia
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Skrubdascrub
Unaffected by snow, but rain affects him the same as snow would for others.
06:23:59
10000
  • 0
  • 0
  • 0
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
Nizidramaniiyt
Units cost +20% more to build, but gain +30% attack and defense.
13:18:09
44080
  • 0
  • 0
  • 0
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 43960 / 63000 ]
knocklok
Units cost +20% more to build, but gain +30% attack and defense.
07:12:10
14400
  • 0
  • 0
  • 0
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
hadenodom
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
04:20:31
10000
  • 0
  • 0
  • 0
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
DarkNC95
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
06:13:16
10000
  • 0
  • 0
  • 0
Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
eernesto
Units (even air units) gain +10% attack power on roads.
06:00:00
6000
  • 0
  • 0
  • 0
Forced March [ 0 / 27000 ] Trail of Woe [ 0 / 45000 ]
SturmFollower94
Units cost +20% more to build, but gain +30% attack and defense.
05:02:12
9600
  • 0
  • 0
  • 0
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
DForce92
No day-to-day abilities.
06:23:42
10000
  • 0
  • 0
  • 0
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Nep
Luck on attacks is +0 to +19%.
06:00:00
6000
  • 0
  • 0
  • 0
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
seiina
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
00:00:00
56100
  • 0
  • 0
  • 0
Copter Command [ 0 / 21600 ] Airborne Assault [ 0 / 64800 ]
J_F_Tuxxy
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
05:08:43
10000
  • 0
  • 0
  • 0
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
Luna Leka
Units cost +20% more to build, but gain +30% attack and defense.
12:02:10
800
  • 0
  • 0
  • 0
Morale Boost [ 10360 / 36000 ] Samurai Spirit [ 10360 / 63000 ]
SirBitkiller
Units cost +20% more to build, but gain +30% attack and defense.
06:06:00
15200
  • 0
  • 0
  • 0
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
dimitri94
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
12:17:00
50000
  • 0
  • 0
  • 0
Meteor Strike [ 36650 / 54000 ] Meteor Strike II [ 36650 / 90000 ]
dysphorier
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
02:08:29
30000
  • 0
  • 0
  • 0
Terrain Tactics [ 13500 / 36000 ] Prime Tactics [ 13500 / 63000 ]
Invasor93
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
06:00:00
6000
  • 0
  • 0
  • 0
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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