Khachaturian
Day 34 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 03/27/2020 - Last Updated: 10/11/2020 - chaotic waters
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Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
_Corsair_
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
09:12:41
127300
  • 0
  • 0
  • 0
Terrain Tactics [ 0 / 93600 ] Prime Tactics [ 0 / 163800 ]
Beans Cassidy
No day-to-day abilities.
02:00:00
4000
  • 0
  • 0
  • 0
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Tapoombio
No day-to-day abilities.
02:00:00
4000
  • 0
  • 0
  • 0
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Cvest501
No day-to-day abilities.
58:22:21
71000
  • 0
  • 0
  • 0
Hyper Repair [ 0 / 70200 ] Hyper Upgrade [ 0 / 140400 ]
Nomada
Units gain +30% attack, but lose -20% defense.
12:03:42
28600
  • 0
  • 0
  • 0
Knuckleduster [ 2400 / 27000 ] Haymaker [ 2400 / 54000 ]
Starduster
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
00:00:00
149200
  • 0
  • 0
  • 0
Lightning Drive [ 51900 / 64800 ] Lightning Strike [ 51900 / 194400 ]
Scut
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
24:15:04
84500
  • 0
  • 0
  • 0
Double Time [ 0 / 37800 ] Victory March [ 0 / 100800 ]
knocklok
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
02:19:44
10000
  • 0
  • 0
  • 0
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Nizidramaniiyt
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
19:06:27
190800
  • 0
  • 0
  • 0
Lightning Drive [ 24050 / 27000 ] Lightning Strike [ 24050 / 81000 ]
brettj72
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
02:22:29
6000
  • 0
  • 0
  • 0
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
knitsuj
Units repair +1 additional HP (note: liable for costs).
02:00:00
4000
  • 0
  • 0
  • 0
Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
Medeus
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
30:08:24
86600
  • 0
  • 0
  • 0
Double Time [ 32400 / 32400 ] Victory March [ 86400 / 86400 ]
Tony Moly
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
39:23:53
6800
  • 0
  • 0
  • 0
Lightning Drive [ 37800 / 37800 ] Lightning Strike [ 97900 / 113400 ]
Myi64
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
02:00:00
4000
  • 0
  • 0
  • 0
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
asianush
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
02:00:00
4000
  • 0
  • 0
  • 0
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Darkenigma
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
08:22:40
30500
  • 0
  • 0
  • 0
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 81000 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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