Get Back at It
Day 44 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 03/22/2020 - Last Updated: 05/18/2020 - ~Robocop~ Arena #4
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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CREMEFRAICHE
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
43:02:08
23400
  • 0
    Units in vision only
  • 0
  • 0
Urban Blight [ 4000 / 75600 ] High Society [ 4000 / 151200 ]
King Mich
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
00:00:00
24700
  • 0
    Units in vision only
  • 0
  • 0
Urban Blight [ 16350 / 75600 ] High Society [ 16350 / 151200 ]
H0RSED1K
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
33:23:41
10000
  • 0
    Units in vision only
  • 0
  • 0
Urban Blight [ 37000 / 54000 ] High Society [ 37000 / 108000 ]
akichann
Unaffected by snow, but rain affects him the same as snow would for others.
24:02:35
11700
  • 0
    Units in vision only
  • 0
  • 0
Blizzard [ 32500 / 48600 ] Winter Fury [ 32500 / 113400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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