Ww2 FFA
Day 10 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/17/2020 - Last Updated: 07/05/2020 - The world war ll 36x36 Europe 1940
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Izzy91
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
172400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Morale Boost [ 64800 / 64800 ] Samurai Spirit [ 113400 / 113400 ]
点根烟压压惊
Units cost is reduced to 90% (10% cheaper).
02:07:44
49820
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    Units in vision only
  • 0
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    0/?
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SUPER
General Vidz
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
02:07:09
64900
  • 0
    Units in vision only
  • 0
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    0/?
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Tsunami [ 43200 / 43200 ] Typhoon [ 75600 / 75600 ]
NightmareKitty
No day-to-day abilities.
08:00:00
140800
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    Units in vision only
  • 0
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Sideslip [ 18000 / 18000 ] Sidewinder [ 30020 / 45000 ]
ONLY91
Units cost +20% more to build, but gain +30% attack and defense.
08:16:59
44800
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    Units in vision only
  • 0
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SUPER
Schreck
Units cost is reduced to 90% (10% cheaper).
14:16:10
180
  • 0
    Units in vision only
  • 0
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    0/?
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SUPER
Tibetan_Eagle
No day-to-day abilities.
08:00:00
198600
  • 0
    Units in vision only
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Sideslip [ 18000 / 18000 ] Sidewinder [ 26225 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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