ACTIVE MEMBERS ONLY
Day 19 - Boot: 00d 00h 00m - AET:
Game Started: 05/31/2006 - Last Updated: 08/11/2006 - The World
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Meta-Ridley125
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
32100
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    0/?
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Double Time [ 27000 / 27000 ] Victory March [ 47760 / 81000 ]
LoneMidnightWolf
Unaffected by snow, but rain affects him the same as snow would for others.
11000
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Blizzard [ 2300 / 27000 ] Winter Fury [ 2300 / 81000 ]
Pootman
Unaffected by snow, but rain affects him the same as snow would for others.
5000
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Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 81000 ]
von_thunen
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
25000
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Urban Blight [ 27000 / 27000 ] High Society [ 34690 / 81000 ]
Darksoulkai
Units gain +10% attack.
21000
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    0/?
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Black Wave [ 27000 / 27000 ] Black Storm [ 80890 / 81000 ]
Sake2me
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
24160
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Market Crash [ 0 / 27000 ] War Bonds [ 0 / 81000 ]
str3tchb0y
Units gain +10% attack.
1800
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  • 0
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    0/?
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Black Wave [ 27000 / 27000 ] Black Storm [ 31760 / 81000 ]
JHKR
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
30900
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  • 0
    0/?
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Market Crash [ 27000 / 27000 ] War Bonds [ 54000 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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