Day 20 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/31/2020 - Last Updated: 11/10/2020 - Small Map for 16
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Dangerdoodledang
Units gain +10% attack.
04:05:40
20000
  • 0
  • 0
  • 0
    0/?
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Black Wave [ 11600 / 45000 ] Black Storm [ 11600 / 81000 ]
乌鸦initial
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
02:12:49
19700
  • 0
  • 0
  • 0
    0/?
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Market Crash [ 3900 / 18000 ] War Bonds [ 3900 / 54000 ]
The Dragon
Units (even air units) gain +10% attack power on plains.
04:16:52
8000
  • 0
  • 0
  • 0
    0/?
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Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
BiggoJimmo
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
10:20:17
11000
  • 0
  • 0
  • 0
    0/?
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Tower Shield [ 7300 / 27000 ] Tower of Power [ 7300 / 54000 ]
Jeff_01
Units gain +30% attack, but lose -20% defense.
06:03:42
9000
  • 0
  • 0
  • 0
    0/?
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Knuckleduster [ 6350 / 27000 ] Haymaker [ 6350 / 54000 ]
ThisSorcerer
Units gain +10% attack and +10% defense.
22:11:34
12300
  • 0
  • 0
  • 0
    0/?
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None [ 27750 / 108000 ] Ex Machina [ 27750 / 108000 ]
DKDonkeyKongIsHere
Units gain +10% attack and +10% defense.
05:10:49
31300
  • 0
  • 0
  • 0
    0/?
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    0/?
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None [ 0 / 108000 ] Ex Machina [ 0 / 108000 ]
ThuribleOD
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
04:04:59
11500
  • 0
  • 0
  • 0
    0/?
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Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 47350 / 63000 ]
Fruitigal
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
23:21:53
500
  • 0
  • 0
  • 0
    0/?
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Urban Blight [ 23500 / 37800 ] High Society [ 23500 / 75600 ]
Alistel
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
11:17:15
11000
  • 0
  • 0
  • 0
    0/?
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Urban Blight [ 2050 / 27000 ] High Society [ 2050 / 54000 ]
Ddmdp
Luck on attacks is -9% to +24%.
08:08:57
12000
  • 0
  • 0
  • 0
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Brute Force [ 1200 / 27000 ] Barbaric Blow [ 1200 / 54000 ]
DibsRazell
Units gain +10% attack and +10% defense.
00:00:00
54200
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
    0/?
None [ 108000 / 108000 ] Ex Machina [ 108000 / 108000 ]
SamK
Units gain +10% attack and +10% defense.
02:07:36
16000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
None [ 0 / 90000 ] Ex Machina [ 0 / 90000 ]
Toastmaker
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
02:10:43
10200
  • 0
  • 0
  • 0
    0/?
    0/?
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    0/?
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 48750 / 63000 ]
Corporal Hawk
Units gain +10% attack.
13:13:53
32600
  • 0
  • 0
  • 0
    0/?
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    0/?
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    0/?
Black Wave [ 38250 / 63000 ] Black Storm [ 38250 / 113400 ]
Possession
Units gain +10% attack.
07:04:12
9800
  • 0
  • 0
  • 0
    0/?
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    0/?
    0/?
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    0/?
Black Wave [ 7150 / 45000 ] Black Storm [ 7150 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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