Crazy 8 -- 2v2 2v2
Day 29 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 06/02/2020 - Last Updated: 09/05/2020 - crazy 8
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Bereberecho
Units cost is reduced to 90% (10% cheaper).
13:02:12
7600
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Player team
Barter [ 18900 / 43200 ] Merchant Union [ 18900 / 72000 ]
乌鸦initial
Units cost is reduced to 90% (10% cheaper).
20:28:39
24620
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Player team
Barter [ 15520 / 27000 ] Merchant Union [ 15520 / 45000 ]
BiggoJimmo
Units cost +20% more to build, but gain +30% attack and defense.
07:13:58
39800
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Player team
Morale Boost [ 50400 / 50400 ] Samurai Spirit [ 88200 / 88200 ]
Johanes
Units repair +1 additional HP (note: liable for costs).
02:13:24
34200
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Player team
Lucky Lass [ 27335 / 32400 ] Covering Fire [ 27335 / 64800 ]
DibsRazell
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
08:09:54
77042
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Player team
Gold Rush [ 54000 / 54000 ] Power of Money [ 71300 / 162000 ]
DKDonkeyKongIsHere
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
03:12:42
22365
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Player team
Gold Rush [ 28800 / 28800 ] Power of Money [ 38360 / 86400 ]
newusername532
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
02:14:54
23700
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Player team
Tsunami [ 43200 / 43200 ] Typhoon [ 65160 / 75600 ]
Niiue
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
32280
  • 0
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Player team
Morale Boost [ 64800 / 64800 ] Samurai Spirit [ 113400 / 113400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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