Tactics Tester
Day 12 - Boot: 00d 00h 00m - AET:
Game Started: 06/01/2006 - Last Updated: 10/03/2006 - Tactics Practice
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
teslaaaa teslaaaa
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
38000
Snipe Attack [ 18000 / 27000 ] Super Snipe [ 18000 / 81000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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Player team
kupo_234 kupo_234
Unaffected by snow, but rain affects him the same as snow would for others.
25000
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 81000 ]
COP Button Changes the weather to Snow for 1 day.
SCOP Button Enemy units lose 2 HP (to a minimum of 0.1 HP), and the weather changes to snow for 1 day.
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Player team
Pyrranha Pyrranha
Units gain +10% attack.
22000
Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
COP Button All units gain +1 HP, and all enemy units lose -1 HP (to a minimum of 0.1 HP).
SCOP Button All units gain +2 HP, and all enemy units lose -2 HP (to a minimum of 0.1 HP).
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Player team
amthc356 amthc356
Units gain +10% attack.
31000
Black Wave [ 20500 / 27000 ] Black Storm [ 20500 / 81000 ]
COP Button All units gain +1 HP, and all enemy units lose -1 HP (to a minimum of 0.1 HP).
SCOP Button All units gain +2 HP, and all enemy units lose -2 HP (to a minimum of 0.1 HP).
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Player team
von_thunen von_thunen
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
27000
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
COP Button Air units attack and defense are increased to +20%.
SCOP Button Air units attack and defense are increased to +20%. All non-footsoldier units may move and fire again, even if built this turn (use this power after moving!).
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Player team
Jam_Ruler Jam_Ruler
Units cost +20% more to build, but gain +30% attack and defense.
31600
Morale Boost [ 0 / 27000 ] Samurai Spirit [ 0 / 81000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Player team
Vyper Vyper
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
47000
Snipe Attack [ 23000 / 27000 ] Super Snipe [ 23000 / 81000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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Player team
DarkDivine DarkDivine
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
11000
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
COP Button Air units attack and defense are increased to +20%.
SCOP Button Air units attack and defense are increased to +20%. All non-footsoldier units may move and fire again, even if built this turn (use this power after moving!).
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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