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Day 3 - Boot: 00d 00h 00m - AET:
Game Started: 06/04/2006 - Last Updated: 07/29/2006 - 8P - Immigration (Islands)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
twink
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
1000
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Player team
Gold Rush [ 0 / 27000 ] Power of Money [ 0 / 81000 ]
PK Masta
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
2000
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Player team
Urban Blight [ 0 / 27000 ] High Society [ 0 / 81000 ]
Yoshi
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
3000
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Player team
Gold Rush [ 0 / 27000 ] Power of Money [ 0 / 81000 ]
obsidian.sc2005
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
2000
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 81000 ]
redcomet0079
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
2000
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Player team
Tsunami [ 0 / 27000 ] Typhoon [ 0 / 81000 ]
jubjub46
Unaffected by snow, but rain affects him the same as snow would for others.
1000
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Player team
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 81000 ]
ƒTƒ€ƒ‰ƒC
No day-to-day abilities.
1000
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Player team
Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]
???revived
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
2000
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Player team
Tsunami [ 0 / 27000 ] Typhoon [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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