WWII
Day 5 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 06/26/2020 - Last Updated: 09/23/2020 - Europe Map
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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table
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
08:00:00
5000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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    0/?
    0/?
Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Schreck
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
11:13:24
3000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
fostion12
No day-to-day abilities.
08:00:00
5000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Garidon
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
08:07:15
5000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
sergi0x
Units gain +10% attack.
08:21:46
5000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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    0/?
Player team
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
RTSjw
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
08:00:00
5000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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Player team
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
the_really_good_man
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
08:23:03
5000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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    0/?
    0/?
Player team
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
LSRoy
Unaffected by snow, but rain affects him the same as snow would for others.
00:00:00
6000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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    0/?
    0/?
Player team
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
Johanes
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
04:12:51
7000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
Player team
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
Masukhi
No day-to-day abilities.
08:00:00
5000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
DirtyDeeds
Unaffected by snow, but rain affects him the same as snow would for others.
08:00:00
5000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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    0/?
Player team
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
Jeff_01
Units cost +20% more to build, but gain +30% attack and defense.
08:00:00
5000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
    0/?
Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
camus the dark knight
Units cost +20% more to build, but gain +30% attack and defense.
05:01:20
3400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
    0/?
Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
nlcchoochoo
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
08:00:00
5000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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