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Day 6 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/21/2020 - Last Updated: 09/11/2020 - Fortified n Protected
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
croolydigs
No day-to-day abilities.
08:23:57
4000
  • 0
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Dangerdoodledang
Units cost is reduced to 90% (10% cheaper).
06:07:53
7200
  • 0
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  • 0
    0/?
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Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
bonebreaker
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
03:15:23
5000
  • 0
  • 0
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Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
flight4590
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
11:00:19
200
  • 0
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Gold Rush [ 3030 / 18000 ] Power of Money [ 3030 / 54000 ]
RatJar
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
00:00:00
16000
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Copter Command [ 2940 / 18000 ] Airborne Assault [ 2940 / 54000 ]
the_really_good_man
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
10:06:34
6000
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Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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