game 1
Day 13 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/17/2020 - Last Updated: 07/28/2020 - 3 VS 3 (left VS right)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
ricky7890
Units gain +10% attack.
08:00:43
8800
  • 0
  • 0
  • 0
    0/?
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Black Wave [ 28800 / 45000 ] Black Storm [ 28800 / 81000 ]
Grey_Sky
Units gain +30% attack, but lose -20% defense.
05:19:14
15500
  • 0
  • 0
  • 0
    0/?
    0/?
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Knuckleduster [ 6250 / 27000 ] Haymaker [ 6250 / 54000 ]
Eligitine
Luck on attacks is +0 to +19%.
04:11:51
3200
  • 0
  • 0
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Lucky Star [ 8150 / 27000 ] Lady Luck [ 8150 / 54000 ]
Fruitigal
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
00:00:00
25700
  • 0
  • 0
  • 0
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Meteor Strike [ 7500 / 64800 ] Meteor Strike II [ 7500 / 108000 ]
summonpp
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:22:21
400
  • 0
  • 0
  • 0
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Double Time [ 27000 / 27000 ] Victory March [ 51400 / 72000 ]
ElJovenazo123
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
01:00:00
10000
  • 0
  • 0
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Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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