raced already
Day 10 - Boot: 00d 00h 00m - AET:
Game Started: 06/04/2006 - Last Updated: 08/23/2006 - RACE YA
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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LOCKS
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
68000
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Enhanced Vision [ 13548 / 27000 ] Counter Break [ 13548 / 81000 ]
oomouwmouw
Units cost +20% more to build, but gain +30% attack and defense.
38400
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Morale Boost [ 27000 / 27000 ] Samurai Spirit [ 32802 / 81000 ]
Kisaragi Satoshi
Units cost +20% more to build, but gain +30% attack and defense.
31440
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Morale Boost [ 27000 / 27000 ] Samurai Spirit [ 53196 / 81000 ]
chives
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
71600
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Gold Rush [ 1176 / 27000 ] Power of Money [ 1176 / 81000 ]
shadowzx
No day-to-day abilities.
82000
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
s128n
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
124800
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Gold Rush [ 27000 / 27000 ] Power of Money [ 30042 / 81000 ]
soccer44
Units (even air units) gain +10% attack power on roads.
50200
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Forced March [ 12040 / 27000 ] Trail of Woe [ 12040 / 81000 ]
Skradetz
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
29000
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Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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