teams
Day 22 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/12/2020 - Last Updated: 09/02/2020 - The World
(00,00)
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
ricky7890
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
22:06:07
22800
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Player team
Tsunami [ 43200 / 43200 ] Typhoon [ 74000 / 75600 ]
k...
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
04:16:33
10400
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Player team
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
ThisSorcerer
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
00:00:00
33050
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Player team
Meteor Strike [ 0 / 64800 ] Meteor Strike II [ 0 / 108000 ]
Abba abba
Units gain +10% attack.
05:18:56
15500
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Player team
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
DanielMoreno
No day-to-day abilities.
05:05:13
11000
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Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
3ric7
Units gain +10% attack.
09:23:34
17000
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Player team
Black Wave [ 13400 / 54000 ] Black Storm [ 13400 / 97200 ]
Johanes
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
10:10:36
14900
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Player team
Urban Blight [ 27000 / 27000 ] High Society [ 43750 / 54000 ]
Lord Percy
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
17:18:26
2150
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Player team
Urban Blight [ 13500 / 37800 ] High Society [ 13500 / 75600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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