osu!ph6
Day 12 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/22/2020 - Last Updated: 12/11/2020 - Ancient Fortresss
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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AdashinoBenio AdashinoBenio
Units (even air units) gain +10% attack power on plains.
12:21:44
16300
Beat Down [ 15570 / 27000 ] Block Rock [ 15570 / 54000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
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Shallomader Shallomader
No day-to-day abilities.
13:12:26
12800
Sideslip [ 18000 / 18000 ] Sidewinder [ 36450 / 45000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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LohaWarpe LohaWarpe
Units (even air units) gain +10% attack power on plains.
11:11:53
14600
Beat Down [ 27000 / 27000 ] Block Rock [ 31250 / 54000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
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Zaphirox Zaphirox
Units cost is reduced to 90% (10% cheaper).
00:00:00
15320
Barter [ 27000 / 27000 ] Merchant Union [ 33940 / 45000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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Shimaten Shimaten
Units gain +10% attack.
01:07:56
0
Black Wave [ 39750 / 45000 ] Black Storm [ 39750 / 81000 ]
COP Button All units gain +1 HP, and all enemy units lose -1 HP (to a minimum of 0.1 HP).
SCOP Button All units gain +2 HP, and all enemy units lose -2 HP (to a minimum of 0.1 HP).
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NoHitter NoHitter
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
07:01:47
19400
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 35700 / 54000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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