michael stinks
Day 24 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/29/2020 - Last Updated: 10/22/2020 - Shaka-no-baka
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
usedebitnotcredit
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
25:22:19
16200
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    Units in vision only
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Terrain Tactics [ 50400 / 50400 ] Prime Tactics [ 51270 / 88200 ]
Shoob13
Unaffected by snow, but rain affects him the same as snow would for others.
00:00:00
28500
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Blizzard [ 32400 / 32400 ] Winter Fury [ 75600 / 75600 ]
Kekodemon
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
29:13:15
2200
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    Units in vision only
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Meteor Strike [ 64800 / 64800 ] Meteor Strike II [ 70890 / 108000 ]
RatSmacker49
Luck on attacks is -14% to +29%.
26:16:21
12300
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Overclock [ 32400 / 32400 ] System Crash [ 38650 / 75600 ]
marill
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
29:15:24
47400
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Enhanced Vision [ 0 / 32400 ] Counter Break [ 0 / 54000 ]
ratman97
Units cost +20% more to build, but gain +30% attack and defense.
29:11:39
15640
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Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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