RIGHT ROUND
Day 21 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/19/2020 - Last Updated: 11/15/2020 - DID YOU SAY SPANN ISLAND?!?!
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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DestroyerOfDoom
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
12:09:46
130000
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Double Time [ 9200 / 27000 ] Victory March [ 9200 / 72000 ]
ThisSorcerer
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
24:16:25
148300
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Double Time [ 17800 / 43200 ] Victory March [ 17800 / 115200 ]
Cvest501
No day-to-day abilities.
23:01:39
148900
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Hyper Repair [ 54000 / 54000 ] Hyper Upgrade [ 68200 / 108000 ]
Luna Leka
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
00:00:00
81700
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Lightning Drive [ 43200 / 43200 ] Lightning Strike [ 123050 / 129600 ]
IHeShe
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
11:14:31
41400
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Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 38700 / 63000 ]
PrinceWarOf
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
10:22:47
89000
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Tower Shield [ 5250 / 27000 ] Tower of Power [ 5250 / 54000 ]
Fruitigal
Units (even air units) gain +10% attack power on plains.
20:20:12
2500
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Beat Down [ 54000 / 54000 ] Block Rock [ 108000 / 108000 ]
webbs6212
No day-to-day abilities.
11:04:15
59000
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Hyper Repair [ 19850 / 27000 ] Hyper Upgrade [ 19850 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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