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Day 30 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/24/2020 - Last Updated: 01/29/2021 - 5 Player FFA
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Cvest501 Cvest501
No day-to-day abilities.
28:13:28
18800
Hyper Repair [ 750 / 48600 ] Hyper Upgrade [ 750 / 97200 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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the_other_brand the_other_brand
No day-to-day abilities.
00:00:00
13600
Hyper Repair [ 43200 / 43200 ] Hyper Upgrade [ 55900 / 86400 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Diamond Uchiha Diamond Uchiha
No day-to-day abilities.
20:04:09
12900
Sideslip [ 7150 / 28800 ] Sidewinder [ 7150 / 72000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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Tendentious Tendentious
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
09:23:20
21500
Double Time [ 43200 / 43200 ] Victory March [ 73000 / 115200 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
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Kaiu Tyson Kaiu Tyson
Units repair +1 additional HP (note: liable for costs).
24:05:18
15300
Lucky Lass [ 25550 / 48600 ] Covering Fire [ 25550 / 97200 ]
COP Button Luck is improved to +0% to +39%.
SCOP Button Three 2-range missiles deal 3 HP damage each. The missiles target the opponents' greatest accumulation of footsoldier HP, unit value, and unit HP (in that order).
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.