Kross
Day 32 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/30/2020 - Last Updated: 01/05/2021 - Cold war Globe
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
乌鸦initial
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
25:17:45
100
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Enhanced Vision [ 37800 / 37800 ] Counter Break [ 46150 / 63000 ]
Schreck
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
00:00:00
30600
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    Units in vision only
  • 0
  • 0
    0/?
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Turbo Charge [ 54000 / 54000 ] Overdrive [ 75750 / 108000 ]
Ironkross
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
21:00:39
16600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Enhanced Vision [ 37800 / 37800 ] Counter Break [ 63000 / 63000 ]
Diamond Uchiha
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
24:14:54
14600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Enhanced Vision [ 0 / 43200 ] Counter Break [ 0 / 72000 ]
Tendentious
No day-to-day abilities.
27:08:42
100
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    Units in vision only
  • 0
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    0/?
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POWER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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