7v7
Day 18 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/07/2020 - Last Updated: 05/05/2021 - 7vs7game
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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LightbyNight
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
76:10:00
0
  • 0
    Units in vision only
  • 0
  • 0
Player team
Enhanced Vision [ 1900 / 32400 ] Counter Break [ 1900 / 54000 ]
乌鸦initial
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
41:14:29
36000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
Yellowash
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
60:13:50
1500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lightning Drive [ 2950 / 32400 ] Lightning Strike [ 2950 / 97200 ]
morri295
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
75:23:49
4300
  • 0
    Units in vision only
  • 0
  • 0
Player team
Urban Blight [ 17650 / 37800 ] High Society [ 17650 / 75600 ]
Ironkross
Unaffected by snow, but rain affects him the same as snow would for others.
25:19:33
10000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
scottG
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
44:10:38
21800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tsunami [ 27750 / 36000 ] Typhoon [ 27750 / 63000 ]
ThisSorcerer
No day-to-day abilities.
76:13:54
26500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Hyper Repair [ 12850 / 27000 ] Hyper Upgrade [ 12850 / 54000 ]
cyrillicguy
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
63000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Double Time [ 27000 / 27000 ] Victory March [ 66050 / 72000 ]
ActivistVictor
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
24:18:14
18550
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tsunami [ 8300 / 36000 ] Typhoon [ 8300 / 63000 ]
Alistel
Unaffected by snow, but rain affects him the same as snow would for others.
50:14:41
16000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Blizzard [ 2950 / 27000 ] Winter Fury [ 2950 / 63000 ]
DansDownfall
Unaffected by snow, but rain affects him the same as snow would for others.
55:21:40
30800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Blizzard [ 13800 / 27000 ] Winter Fury [ 13800 / 63000 ]
atravelyan
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
72:05:16
48000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lightning Drive [ 16850 / 27000 ] Lightning Strike [ 16850 / 81000 ]
Nizidramaniiyt
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
72:19:19
75500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
webbs6212
Unaffected by snow, but rain affects him the same as snow would for others.
22:12:47
11000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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