Day 22 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/08/2020 - Last Updated: 02/18/2021 - BigGameH. 1.4 - Jil(8) w/ Air&ComTow&Drop-ship
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Diamond Uchiha
Units cost +20% more to build, but gain +30% attack and defense.
06:04:16
38680
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Player team
Morale Boost [ 16500 / 57600 ] Samurai Spirit [ 16500 / 100800 ]
ThisSorcerer
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
16:11:44
44500
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Player team
Tower Shield [ 27000 / 27000 ] Tower of Power [ 54000 / 54000 ]
jil.the.god.de.dios
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
20:22:54
53800
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Player team
Lightning Drive [ 37800 / 37800 ] Lightning Strike [ 59660 / 113400 ]
Capt.Flint
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
00:00:00
54400
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Player team
Lightning Drive [ 37800 / 37800 ] Lightning Strike [ 60570 / 113400 ]
Nizidramaniiyt
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
24:14:33
2570440
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Player team
Gold Rush [ 43200 / 43200 ] Power of Money [ 48435 / 129600 ]
summonpp
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
13:04:21
112798
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Player team
Gold Rush [ 39600 / 39600 ] Power of Money [ 118800 / 118800 ]
Yellowash
Units cost is reduced to 90% (10% cheaper).
23:23:28
27240
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Player team
Barter [ 31295 / 59400 ] Merchant Union [ 31295 / 99000 ]
syobotti
Units cost +20% more to build, but gain +30% attack and defense.
15:14:41
41720
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Player team
Morale Boost [ 9420 / 64800 ] Samurai Spirit [ 9420 / 113400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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