hell
Day 7 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/10/2020 - Last Updated: 01/07/2021 - There aint room.
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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riolusx2 riolusx2
Units cost is reduced to 90% (10% cheaper).
08:16:05
1820
Barter [ 1290 / 27000 ] Merchant Union [ 1290 / 45000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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Game_Boyo Game_Boyo
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
07:22:32
800
Double Time [ 1335 / 27000 ] Victory March [ 1335 / 72000 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
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alysms alysms
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
6640
Morale Boost [ 2305 / 36000 ] Samurai Spirit [ 2305 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Urban Dropbear Urban Dropbear
Units cost +20% more to build, but gain +30% attack and defense.
08:20:44
1760
Morale Boost [ 1620 / 36000 ] Samurai Spirit [ 1620 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Luna Leka Luna Leka
Units cost +20% more to build, but gain +30% attack and defense.
11:12:32
4640
Morale Boost [ 2560 / 36000 ] Samurai Spirit [ 2560 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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mrbananas mrbananas
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
10:13:29
4600
Enhanced Vision [ 1740 / 27000 ] Counter Break [ 1740 / 45000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
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Brun0BR Brun0BR
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
07:22:44
1000
Double Time [ 1120 / 27000 ] Victory March [ 1120 / 72000 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
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ThisSorcerer ThisSorcerer
Units cost +20% more to build, but gain +30% attack and defense.
11:11:13
5160
Morale Boost [ 2380 / 36000 ] Samurai Spirit [ 2380 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Soledad Soledad
Units cost +20% more to build, but gain +30% attack and defense.
09:21:38
3280
Morale Boost [ 1970 / 36000 ] Samurai Spirit [ 1970 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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saka saka
No day-to-day abilities.
07:20:56
800
Sideslip [ 1310 / 18000 ] Sidewinder [ 1310 / 45000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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lesson lesson
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:23:39
1900
Double Time [ 350 / 27000 ] Victory March [ 350 / 72000 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
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Freaky Mutant Man Freaky Mutant Man
Units cost +20% more to build, but gain +30% attack and defense.
06:13:22
2880
Morale Boost [ 1840 / 36000 ] Samurai Spirit [ 1840 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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yonkers11 yonkers11
Units cost +20% more to build, but gain +30% attack and defense.
07:01:14
5000
Morale Boost [ 1580 / 36000 ] Samurai Spirit [ 1580 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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xeliser xeliser
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
07:23:15
1000
Terrain Tactics [ 1330 / 36000 ] Prime Tactics [ 1330 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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jil.the.god.de.dios jil.the.god.de.dios
Units cost +20% more to build, but gain +30% attack and defense.
11:17:35
6520
Morale Boost [ 1140 / 36000 ] Samurai Spirit [ 1140 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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syobotti syobotti
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
07:00:00
0
Terrain Tactics [ 1060 / 36000 ] Prime Tactics [ 1060 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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