Greek Diplomacy
Day 44 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/26/2020 - Last Updated: 02/24/2021 - Greek Diplomacy
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
NLkldws
Units repair +1 additional HP (note: liable for costs).
34:16:27
15550
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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SUPER
SleepyDragon
Units (even air units) gain +10% attack power on roads.
12:02:47
7200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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Forced March [ 4200 / 27000 ] Trail of Woe [ 4200 / 45000 ]
Surto6
Units gain +10% attack and +10% defense.
40:20:20
9550
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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    0/?
None [ 140050 / 144000 ] Ex Machina [ 140050 / 144000 ]
schil227
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
43:17:35
2100
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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    0/?
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Meteor Strike [ 64800 / 64800 ] Meteor Strike II [ 108000 / 108000 ]
free martin
Units gain +10% attack.
02:14:25
21000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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    0/?
Black Wave [ 250 / 45000 ] Black Storm [ 250 / 81000 ]
Fascelli
Units gain +10% attack.
00:00:00
44150
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Black Wave [ 30050 / 90000 ] Black Storm [ 30050 / 162000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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