The Fifth War
Day 45 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/07/2021 - Last Updated: 01/21/2021 - Cesaro's Island by Patashu v2.0
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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alexaca79
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
00:00:00
44600
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Copter Command [ 0 / 46800 ] Airborne Assault [ 0 / 140400 ]
Wutang08
Luck on attacks is +0 to +19%.
16:22:53
33000
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Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
sooonall
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
22:08:08
5600
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Double Time [ 0 / 32400 ] Victory March [ 0 / 86400 ]
Kishimoto
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
42:01:11
33185
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POWER
Kenn
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
39:04:31
600
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Urban Blight [ 14340 / 37800 ] High Society [ 14340 / 75600 ]
ghaddafi
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
32:19:54
29600
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Tower Shield [ 0 / 59400 ] Tower of Power [ 0 / 118800 ]
CannedPoutine
Units cost is reduced to 90% (10% cheaper).
43:07:12
78385
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Barter [ 0 / 64800 ] Merchant Union [ 0 / 108000 ]
mkn
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
31:10:29
800
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Double Time [ 0 / 32400 ] Victory March [ 0 / 86400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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