Giant Campus
Day 5 - Boot: 00d 00h 00m - AET:
Game Started: 06/16/2006 - Last Updated: 08/18/2006 - Nosferatu
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Pyrranha
No day-to-day abilities.
12800
  • 0
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    0/?
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Player team
Hyper Repair [ 14640 / 27000 ] Hyper Upgrade [ 14640 / 81000 ]
Harmony Bunny
No day-to-day abilities.
14000
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    0/?
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Player team
Hyper Repair [ 14270 / 27000 ] Hyper Upgrade [ 14270 / 81000 ]
saintjimmyisgod9
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
14000
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Player team
Market Crash [ 14330 / 27000 ] War Bonds [ 14330 / 81000 ]
Bronze
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
800
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Player team
Market Crash [ 15040 / 27000 ] War Bonds [ 15040 / 81000 ]
TTH
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
1000
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Player team
Enhanced Vision [ 13470 / 27000 ] Counter Break [ 13470 / 81000 ]
Kurczak
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
12000
  • 0
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    0/?
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Player team
Max Force [ 6065 / 27000 ] Max Blast [ 6065 / 81000 ]
Son of SAM
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
11000
  • 0
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  • 0
    0/?
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Player team
Max Force [ 14810 / 27000 ] Max Blast [ 14810 / 81000 ]
Ranger 1
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
400
  • 0
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    0/?
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Player team
Max Force [ 8175 / 27000 ] Max Blast [ 8175 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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