Kross
Day 12 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/14/2021 - Last Updated: 02/28/2021 - Cold war EU version 2
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
summonpp
Unaffected by snow, but rain affects him the same as snow would for others.
17:00:59
900
  • 0
  • 0
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    0/?
    0/?
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Player team
Blizzard [ 21300 / 54000 ] Winter Fury [ 21300 / 126000 ]
Schreck
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
18:08:45
19200
  • 0
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    0/?
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Player team
Urban Blight [ 21600 / 43200 ] High Society [ 21600 / 86400 ]
ThisSorcerer
Units gain +10% attack.
17:16:37
31800
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Player team
POWER
chainessa
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
07:13:20
13700
  • 0
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Player team
Max Force [ 1800 / 27000 ] Max Blast [ 1800 / 54000 ]
tlh7778
Units gain +10% attack.
00:00:00
12900
  • 0
  • 0
  • 0
    0/?
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Player team
Black Wave [ 45000 / 45000 ] Black Storm [ 81000 / 81000 ]
kostar|
Units gain +10% attack.
02:04:59
2300
  • 0
  • 0
  • 0
    0/?
    0/?
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Player team
Black Wave [ 44550 / 54000 ] Black Storm [ 44550 / 97200 ]
Ironkross
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
09:06:40
3200
  • 0
  • 0
  • 0
    0/?
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Player team
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
firsttime
Units gain +10% attack.
11:19:08
14800
  • 0
  • 0
  • 0
    0/?
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Player team
Black Wave [ 3950 / 54000 ] Black Storm [ 3950 / 97200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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