To FFA Or not to FFA
Day 30 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/30/2021 - Last Updated: 09/14/2021 - Symmetric Tournament
(00,00)
Zoom In
Zoom Out
Zoom Level
Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
ThisSorcerer
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
20:11:05
3000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Tsunami [ 5100 / 36000 ] Typhoon [ 5100 / 63000 ]
Talan_Lysander
Units (even air units) gain +10% attack power on roads.
69:22:49
28100
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Forced March [ 36950 / 54000 ] Trail of Woe [ 36950 / 90000 ]
Brun0BR
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
29:06:26
9600
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Turbo Charge [ 32400 / 32400 ] Overdrive [ 33550 / 64800 ]
Cvest501
No day-to-day abilities.
47:08:40
15100
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Sideslip [ 6500 / 28800 ] Sidewinder [ 6500 / 72000 ]
user101
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
52:17:20
36900
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Turbo Charge [ 27000 / 27000 ] Overdrive [ 54000 / 54000 ]
Rafmagn
Units (even air units) gain +10% attack power on roads.
65:09:29
47500
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Forced March [ 48600 / 48600 ] Trail of Woe [ 81000 / 81000 ]
Joly
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
35:10:06
300
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
POWER
Slurpish
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
08:04:00
11000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
Eagle852
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
38:16:06
17400
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 37000 / 45000 ]
Mackoya
Luck on attacks is -9% to +24%.
00:00:00
25800
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Brute Force [ 32400 / 32400 ] Barbaric Blow [ 64800 / 64800 ]
Uncharted᎓ Jake`s Fort…
Units (even air units) gain +10% attack power on plains.
78:07:38
900
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
SUPER
crazydusty
Units gain +30% attack, but lose -20% defense.
31:15:19
20800
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Knuckleduster [ 32400 / 32400 ] Haymaker [ 64800 / 64800 ]
Kaiserderpreussen
Luck on attacks is -14% to +29%.
40:19:24
3800
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
POWER
Le lieu tenant
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
81:14:14
373900
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Turbo Charge [ 15250 / 37800 ] Overdrive [ 15250 / 75600 ]
dimitri94
Units gain +30% attack, but lose -20% defense.
19:07:22
12000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Knuckleduster [ 2800 / 27000 ] Haymaker [ 2800 / 54000 ]
Alistel
Units (even air units) gain +10% attack power on roads.
15:20:16
10000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Forced March [ 5000 / 27000 ] Trail of Woe [ 5000 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.