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Day 21 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/28/2021 - Last Updated: 03/02/2021 - (6) Field of Ruin
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Mystical Blade
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
26:22:55
600
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Player team
POWER
DFM
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
24:19:53
9165
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Player team
POWER
Zero_llz
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
15:23:27
5600
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Player team
Meteor Strike [ 16050 / 54000 ] Meteor Strike II [ 16050 / 90000 ]
Bulldogfoos
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
26:22:21
3200
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    Units in vision only
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Player team
Copter Command [ 25200 / 25200 ] Airborne Assault [ 75600 / 75600 ]
MajorNoob
Units cost +20% more to build, but gain +30% attack and defense.
18:05:54
1680
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    Units in vision only
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Player team
Morale Boost [ 24410 / 36000 ] Samurai Spirit [ 24410 / 63000 ]
DRGNGamer
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
00:00:00
2165
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    Units in vision only
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Player team
Gold Rush [ 28800 / 28800 ] Power of Money [ 69520 / 86400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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