giant ffa III
Day 14 - Boot: 00d 00h 00m - AET:
Game Started: 06/22/2006 - Last Updated: 08/22/2006 - Noughts and Crosshairs
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
beerboy
Unaffected by snow, but rain affects him the same as snow would for others.
0
  • 0
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    0/?
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Blizzard [ 27000 / 27000 ] Winter Fury [ 43190 / 81000 ]
Small Geezer
Unaffected by snow, but rain affects him the same as snow would for others.
20000
  • 0
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    0/?
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    0/?
Blizzard [ 27000 / 27000 ] Winter Fury [ 34410 / 81000 ]
greatma
Units gain +30% attack, but lose -20% defense.
45200
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Knuckleduster [ 27000 / 27000 ] Haymaker [ 45100 / 81000 ]
zaxu
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
17500
  • 0
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    0/?
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Max Force [ 0 / 27000 ] Max Blast [ 0 / 81000 ]
obsidian.sc2005
Unaffected by snow, but rain affects him the same as snow would for others.
400
  • 0
  • 0
  • 0
    0/?
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Blizzard [ 27000 / 27000 ] Winter Fury [ 59405 / 81000 ]
JHKR
No day-to-day abilities.
41600
  • 0
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    0/?
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Sideslip [ 27000 / 27000 ] Sidewinder [ 45000 / 81000 ]
kees
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
30300
  • 0
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    0/?
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Max Force [ 27000 / 27000 ] Max Blast [ 33235 / 81000 ]
MinusHuman
Unaffected by snow, but rain affects him the same as snow would for others.
14500
  • 0
  • 0
  • 0
    0/?
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Blizzard [ 3515 / 27000 ] Winter Fury [ 3515 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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