3 vs 3 (HF)
Day 15 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 03/17/2021 - Last Updated: 04/23/2021 - Fortified n Protected
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
高级战争骨灰…
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
02:04:42
4000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Max Force [ 37800 / 37800 ] Max Blast [ 75600 / 75600 ]
hystro
Luck on attacks is -9% to +24%.
14:18:43
81800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Brute Force [ 32400 / 32400 ] Barbaric Blow [ 37400 / 64800 ]
e13691246
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
06:19:00
21000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Brun0BR
No day-to-day abilities.
03:00:02
36000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Hyper Repair [ 12950 / 27000 ] Hyper Upgrade [ 12950 / 54000 ]
mrbananas
No day-to-day abilities.
00:00:00
85000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Sideslip [ 25200 / 25200 ] Sidewinder [ 63000 / 63000 ]
OutlineY
Units gain +30% attack, but lose -20% defense.
05:00:00
11000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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