7 v 7 Teams
Day 25 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 04/12/2021 - Last Updated: 06/28/2021 - 7vs7game
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
TrainerRed4
Units gain +30% attack, but lose -20% defense.
07:05:07
9000
  • 0
  • 0
  • 0
    0/?
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    0/?
Player team
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
thermal
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
05:21:47
5000
  • 0
  • 0
  • 0
    0/?
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    0/?
Player team
Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
Tim12345
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
13:18:14
11100
  • 0
  • 0
  • 0
    0/?
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    0/?
Player team
Tsunami [ 36000 / 36000 ] Typhoon [ 41900 / 63000 ]
SovacoDaCobra
Unaffected by snow, but rain affects him the same as snow would for others.
43:06:12
30600
  • 0
  • 0
  • 0
    0/?
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    0/?
Player team
Blizzard [ 37800 / 37800 ] Winter Fury [ 44900 / 88200 ]
e13691246
No day-to-day abilities.
43:03:22
27600
  • 0
  • 0
  • 0
    0/?
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Player team
Hyper Repair [ 37800 / 37800 ] Hyper Upgrade [ 54300 / 75600 ]
jadlcs
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
47:12:31
17450
  • 0
  • 0
  • 0
    0/?
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Player team
Tsunami [ 9025 / 43200 ] Typhoon [ 9025 / 75600 ]
vago3000
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
50:14:25
1650
  • 0
  • 0
  • 0
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Player team
Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
Milanorwolf
Unaffected by snow, but rain affects him the same as snow would for others.
34:18:26
16000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
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Player team
Blizzard [ 32400 / 32400 ] Winter Fury [ 75600 / 75600 ]
The Shadow
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
00:00:00
33500
  • 0
  • 0
  • 0
    0/?
    0/?
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Player team
Tsunami [ 43200 / 43200 ] Typhoon [ 61650 / 75600 ]
Vendedor_de_Pérdidas2
Units repair +1 additional HP (note: liable for costs).
48:01:39
100
  • 0
  • 0
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Player team
SUPER
SleepyDragon
No day-to-day abilities.
22:22:42
20200
  • 0
  • 0
  • 0
    0/?
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Player team
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 43150 / 54000 ]
the_other_brand
No day-to-day abilities.
08:14:49
10500
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Urban Dropbear
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
46:23:50
11400
  • 0
  • 0
  • 0
    0/?
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    0/?
    0/?
    0/?
    0/?
Player team
Tsunami [ 41075 / 43200 ] Typhoon [ 41075 / 75600 ]
Nabingo
No day-to-day abilities.
04:00:00
11000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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