Chaotic team match
Day 36 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 04/20/2021 - Last Updated: 07/07/2022 - chaotic waters inverted
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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e13691246
Units cost +20% more to build, but gain +30% attack and defense. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
66:18:06
17800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 720 / 57600 ] Samurai Spirit [ 720 / 100800 ]
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 45000 / 45000 ]
LongTittyTyrone
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Units (even air units) gain +10% attack power on roads.
08:23:16
1000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
Forced March [ 0 / 27000 ] Trail of Woe [ 0 / 45000 ]
superbandicoot
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
23:09:43
7680
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 18000 / 18000 ] Power of Money [ 54000 / 54000 ]
Turbo Charge [ 27000 / 27000 ] Overdrive [ 54000 / 54000 ]
Luna Leka
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Luck on attacks is -14% to +29%.
85:11:04
8100
  • 0
    Units in vision only
  • 0
  • 0
Player team
Copter Command [ 28800 / 28800 ] Airborne Assault [ 74700 / 86400 ]
Overclock [ 37800 / 37800 ] System Crash [ 56337.5 / 88200 ]
LordUrkelTheGr8
Units cost +20% more to build, but gain +30% attack and defense. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
09:23:56
2000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
InfernusMachine
Units cost +20% more to build, but gain +30% attack and defense. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
73:09:47
6420
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 43475 / 57600 ] Samurai Spirit [ 43475 / 100800 ]
Enhanced Vision [ 1117.5 / 37800 ] Counter Break [ 1117.5 / 63000 ]
Eagle852
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
60:03:57
713591
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 54000 / 54000 ] Power of Money [ 93130 / 162000 ]
Enhanced Vision [ 54000 / 54000 ] Counter Break [ 90000 / 90000 ]
Nemingway
Units gain +10% attack. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
64:22:15
2400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Black Wave [ 19400 / 81000 ] Black Storm [ 19400 / 145800 ]
Enhanced Vision [ 25200 / 43200 ] Counter Break [ 25200 / 72000 ]
Vendedor_de_Pérdi…
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Units cost is reduced to 90% (10% cheaper).
104:13:49
7130
  • 0
    Units in vision only
  • 0
  • 0
Player team
Enhanced Vision [ 48600 / 48600 ] Counter Break [ 81000 / 81000 ]
Barter [ 36900 / 75600 ] Merchant Union [ 36900 / 126000 ]
ActivistVictor
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Units (even air units) gain +10% attack power on plains.
28:05:32
20955
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 32400 / 32400 ] Power of Money [ 76920 / 97200 ]
Beat Down [ 27000 / 27000 ] Block Rock [ 54000 / 54000 ]
Tim12345
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. No day-to-day abilities.
28:16:38
6800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Urban Blight [ 32400 / 32400 ] High Society [ 54565 / 64800 ]
Sideslip [ 18000 / 18000 ] Sidewinder [ 44945 / 45000 ]
syobotti
No day-to-day abilities. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
47:23:47
860
  • 0
    Units in vision only
  • 0
  • 0
Player team
Sideslip [ 25200 / 25200 ] Sidewinder [ 63000 / 63000 ]
Gold Rush [ 28800 / 28800 ] Power of Money [ 86400 / 86400 ]
Galaxy Sega
No day-to-day abilities. Luck on attacks is -9% to +24%.
10:14:28
2000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 54000 ]
DibsRazell
No day-to-day abilities. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
83:15:25
691401
  • 0
    Units in vision only
  • 0
  • 0
Player team
Sideslip [ 28800 / 28800 ] Sidewinder [ 69802.5 / 72000 ]
Gold Rush [ 425 / 54000 ] Power of Money [ 425 / 162000 ]
melvyn
Units cost is reduced to 90% (10% cheaper). Units (even air units) gain +10% attack power on roads.
00:00:00
18645
  • 0
    Units in vision only
  • 0
  • 0
Player team
Barter [ 0 / 64800 ] Merchant Union [ 0 / 108000 ]
Forced March [ 27000 / 27000 ] Trail of Woe [ 45000 / 45000 ]
The Shadow
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
40:22:29
26800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Enhanced Vision [ 0 / 32400 ] Counter Break [ 0 / 54000 ]
Meteor Strike [ 19750 / 64800 ] Meteor Strike II [ 19750 / 108000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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