16 player battle
Day 50 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/08/2021 - Last Updated: 09/29/2021 - 16 Player Battle Royale
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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BREAD_DEPUTY
Luck on attacks is -14% to +29%.
08:23:58
2000
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Overclock [ 0 / 27000 ] System Crash [ 0 / 63000 ]
ESP Sara2
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
10:21:00
6000
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Vendedor_de_Pérdidas2
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
28:16:31
109800
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Copter Command [ 3660 / 18000 ] Airborne Assault [ 3660 / 54000 ]
Troll Master
Units cost +20% more to build, but gain +30% attack and defense.
34:19:46
165520
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Morale Boost [ 6960 / 36000 ] Samurai Spirit [ 6960 / 63000 ]
melvyn
Units cost +20% more to build, but gain +30% attack and defense.
25:03:48
316200
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Morale Boost [ 8220 / 36000 ] Samurai Spirit [ 8220 / 63000 ]
Varker
Units cost +20% more to build, but gain +30% attack and defense.
28:04:23
39640
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Morale Boost [ 2280 / 36000 ] Samurai Spirit [ 2280 / 63000 ]
Juancho420
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
14:13:28
115000
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Tsunami [ 1150 / 36000 ] Typhoon [ 1150 / 63000 ]
nikenoah88
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
08:18:54
4000
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Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
Dipshit 33
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
633400
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Morale Boost [ 2300 / 36000 ] Samurai Spirit [ 2300 / 63000 ]
General Boff
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
19:01:45
58100
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Double Time [ 2140 / 27000 ] Victory March [ 2140 / 72000 ]
Guza
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:16:07
4000
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Milanorwolf
Units cost +20% more to build, but gain +30% attack and defense.
10:09:11
13520
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Morale Boost [ 1080 / 36000 ] Samurai Spirit [ 1080 / 63000 ]
Hello72207
Units cost +20% more to build, but gain +30% attack and defense.
08:00:59
2000
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Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Shrek 98
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
07:13:41
2000
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Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
TheChiller1
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:00:00
1000
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Shin Kami
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
23:04:01
24500
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Double Time [ 2810 / 27000 ] Victory March [ 2810 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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