FFA
Day 38 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/09/2021 - Last Updated: 11/11/2021 - The Great Battle Kingdom (Fixed?)
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Hardie
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
22:07:05
19700
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Meteor Strike [ 64550 / 75600 ] Meteor Strike II [ 64550 / 126000 ]
TheRedEyeJedi
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
15:00:35
32300
  • 0
    Units in vision only
  • 0
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Copter Command [ 0 / 28800 ] Airborne Assault [ 0 / 86400 ]
Juancho420
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
15:12:17
4800
  • 0
    Units in vision only
  • 0
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    0/?
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Tsunami [ 36000 / 36000 ] Typhoon [ 50795 / 63000 ]
General Boff
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
26:17:54
12600
  • 0
    Units in vision only
  • 0
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    0/?
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Meteor Strike [ 75200 / 75600 ] Meteor Strike II [ 75200 / 126000 ]
Vendedor_de_Pérdidas2
Units gain +10% attack.
41:12:03
40500
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    Units in vision only
  • 0
  • 0
    0/?
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Black Wave [ 72000 / 72000 ] Black Storm [ 122100 / 129600 ]
coolguy5000
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
03:17:25
3000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
had230688
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
18:05:46
10400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Snipe Attack [ 27000 / 27000 ] Super Snipe [ 51850 / 54000 ]
melvyn
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
11:00:48
19600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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POWER
Varker
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
14:00:58
2963
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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POWER
user101
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
22:12:49
12000
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    Units in vision only
  • 0
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Double Time [ 13400 / 32400 ] Victory March [ 13400 / 86400 ]
TheChiller1
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
08:00:00
2000
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    Units in vision only
  • 0
  • 0
    0/?
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Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Guza
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
01:13:13
10000
  • 0
    Units in vision only
  • 0
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Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Luna Leka
Units cost is reduced to 90% (10% cheaper).
00:00:00
10200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Barter [ 37020 / 59400 ] Merchant Union [ 37020 / 99000 ]
Evolution
Units cost is reduced to 90% (10% cheaper).
10:00:21
9300
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    Units in vision only
  • 0
  • 0
    0/?
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Barter [ 15710 / 27000 ] Merchant Union [ 15710 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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