Chaotic teams
Day 40 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 06/05/2021 - Last Updated: 03/17/2022 - chaotic waters inverted
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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e13691246
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
115:21:04
30250
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    Units in vision only
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Player team
Snipe Attack [ 70200 / 70200 ] Super Snipe [ 140400 / 140400 ]
Enhanced Vision [ 32400 / 32400 ] Counter Break [ 54000 / 54000 ]
Becomingprim
Units cost is reduced to 90% (10% cheaper). Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
10:00:00
1000
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    Units in vision only
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Player team
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
KnotserpAW
Units cost is reduced to 90% (10% cheaper). Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
113:11:00
32215
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    Units in vision only
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Player team
Barter [ 0 / 70200 ] Merchant Union [ 0 / 117000 ]
Turbo Charge [ 27000 / 27000 ] Overdrive [ 54000 / 54000 ]
Schurlio
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
36:16:33
21600
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    Units in vision only
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Player team
SUPER
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 44607.5 / 54000 ]
Bulletmagnet
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
46:08:33
2350
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Player team
POWER
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 35987.5 / 45000 ]
hystro
No day-to-day abilities. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
00:00:00
49350
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    Units in vision only
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Player team
Hyper Repair [ 0 / 59400 ] Hyper Upgrade [ 0 / 118800 ]
Turbo Charge [ 32400 / 32400 ] Overdrive [ 64800 / 64800 ]
TheRedEyeJedi
Units cost +20% more to build, but gain +30% attack and defense. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
79:21:05
8520
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Player team
Morale Boost [ 49360 / 72000 ] Samurai Spirit [ 49360 / 126000 ]
Turbo Charge [ 32400 / 32400 ] Overdrive [ 64800 / 64800 ]
ThisSorcerer
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
115:23:30
95030
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Player team
POWER
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 45000 / 45000 ]
SSAO
Units cost is reduced to 90% (10% cheaper). Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
60:07:11
32710
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    Units in vision only
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Player team
Barter [ 32400 / 32400 ] Merchant Union [ 54000 / 54000 ]
Enhanced Vision [ 37800 / 37800 ] Counter Break [ 63000 / 63000 ]
Toastmaker
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
42:05:53
9200
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    Units in vision only
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Player team
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 45000 / 45000 ]
ActivistVictor
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
37:06:35
18715
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Player team
Gold Rush [ 32400 / 32400 ] Power of Money [ 97200 / 97200 ]
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 45000 / 45000 ]
Lexar
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units gain +30% attack, but lose -20% defense.
13:03:03
2000
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    Units in vision only
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
EXQLI
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
94:14:32
1239805
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Player team
Gold Rush [ 23480 / 54000 ] Power of Money [ 23480 / 162000 ]
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 45000 / 45000 ]
Le lieu tenant
Units gain +30% attack, but lose -20% defense. Units cost is reduced to 90% (10% cheaper).
117:14:47
71075
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    Units in vision only
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Player team
Knuckleduster [ 34005 / 37800 ] Haymaker [ 34005 / 75600 ]
Barter [ 17502.5 / 59400 ] Merchant Union [ 17502.5 / 99000 ]
The Shadow
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Units cost +20% more to build, but gain +30% attack and defense.
57:22:47
47320
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    Units in vision only
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Player team
Enhanced Vision [ 32247.5 / 37800 ] Counter Break [ 32247.5 / 63000 ]
Morale Boost [ 16635 / 50400 ] Samurai Spirit [ 16635 / 88200 ]
CheezyBen
No day-to-day abilities. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
78:14:06
27100
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Player team
Hyper Repair [ 48600 / 48600 ] Hyper Upgrade [ 73175 / 97200 ]
Turbo Charge [ 22650 / 37800 ] Overdrive [ 22650 / 75600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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