Playtest1
Day 8 - Boot: 00d 00h 00m - AET:
Game Started: 06/28/2006 - Last Updated: 07/22/2006 - Hammer Peninsula
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
your_mom1337
Units gain +10% attack.
17000
  • 0
  • 0
  • 0
    0/?
    0/?
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Player team
Black Wave [ 19740 / 27000 ] Black Storm [ 19740 / 81000 ]
str3tchb0y
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
1000
  • 0
  • 0
  • 0
    0/?
    0/?
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Player team
Lightning Drive [ 1170 / 27000 ] Lightning Strike [ 1170 / 81000 ]
golden_cow2
Units gain +10% attack.
19000
  • 0
  • 0
  • 0
    0/?
    0/?
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    0/?
Player team
Black Wave [ 7745 / 27000 ] Black Storm [ 7745 / 81000 ]
DragonKnight
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
15000
  • 0
  • 0
  • 0
    0/?
    0/?
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    0/?
    0/?
    0/?
Player team
Tsunami [ 4615 / 27000 ] Typhoon [ 4615 / 81000 ]
Thefishdude
Luck on attacks is -14% to +29%.
8000
  • 0
  • 0
  • 0
    0/?
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    0/?
    0/?
    0/?
Player team
Overclock [ 10290 / 27000 ] System Crash [ 10290 / 81000 ]
snipermonkey989
No day-to-day abilities.
18000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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Player team
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 27360 / 81000 ]
Freezing Soul
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
22000
  • 0
  • 0
  • 0
    0/?
    0/?
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    0/?
    0/?
    0/?
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Player team
Lightning Drive [ 7170 / 27000 ] Lightning Strike [ 7170 / 81000 ]
lildrew2011
No day-to-day abilities.
15000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
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Player team
Hyper Repair [ 8940 / 27000 ] Hyper Upgrade [ 8940 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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