7v7
Day 38 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 06/16/2021 - Last Updated: 08/03/2021 - 7vs7game
(00,00)
Zoom In
Zoom Out
Zoom Level
Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
AAP800
No day-to-day abilities. No day-to-day abilities.
03:00:00
4000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Mad King Cosmo
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather. No day-to-day abilities.
05:19:07
6000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Bulletmagnet
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Units (even air units) gain +10% attack power on roads.
17:05:10
23700
  • 0
    Units in vision only
  • 0
  • 0
Player team
POWER
Forced March [ 24875 / 32400 ] Trail of Woe [ 24875 / 54000 ]
tidus220
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
34:00:35
45900
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tsunami [ 53325 / 72000 ] Typhoon [ 53325 / 126000 ]
Turbo Charge [ 0 / 59400 ] Overdrive [ 0 / 118800 ]
queen12
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather. Units gain +30% attack, but lose -20% defense.
17:09:02
11900
  • 0
    Units in vision only
  • 0
  • 0
Player team
SUPER
Knuckleduster [ 27000 / 27000 ] Haymaker [ 44300 / 54000 ]
Mimoto_๏
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
32:01:35
48700
  • 0
    Units in vision only
  • 0
  • 0
Player team
Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
Turbo Charge [ 27000 / 27000 ] Overdrive [ 54000 / 54000 ]
FS Echenique
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. No day-to-day abilities.
03:00:00
5000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
LightbyNight
Units gain +10% attack. Units (even air units) gain +10% attack power on plains.
05:01:06
9500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
karlcat
Units (even air units) gain +10% attack power on plains. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
00:00:00
40600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Beat Down [ 0 / 54000 ] Block Rock [ 0 / 108000 ]
Lightning Drive [ 19450 / 54000 ] Lightning Strike [ 19450 / 162000 ]
TheGypsyKing
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
03:23:50
8000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
SSAO
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
07:19:38
43000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
Cymbals4
Units gain +30% attack, but lose -20% defense. No day-to-day abilities.
03:00:00
5000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
serifAizawa
Units gain +10% attack. No day-to-day abilities.
08:02:51
25000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
lvjd1828
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather. Luck on attacks is -14% to +29%.
03:00:00
5000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
Overclock [ 0 / 27000 ] System Crash [ 0 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.